Why You Want Tension, and Why Skyrim Doesn't Have it
It’s difficult to design space for players. When you go to create your perfect game, you might complete some of your best work, then have it playtested to find that, well, it just didn’t work for players. Often, this is because there wasn’t room for the player to move around, as might be the case … Continue reading Why You Want Tension, and Why Skyrim Doesn't Have it
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