by Jennifer Mendez | Jul 21, 2016 | Blog, Game Design, Game Development, Marketing
It’s a strong possibility that you might be tired of hearing about Pokémon GO. It’s pretty much everywhere. You go to the store, and you’ll see people playing outside in the parking lot. Walk down the street, and notice clusters of players at...
by Joel Silalahi | Jul 20, 2016 | Blog, Game Design, Game Development
Every game developer’s dream is to create a game that is able to survive the test of time. Having a game that becomes a viral success is great, providing revenue and recognition to the developer, but they also want to have a game that lasts past its expected...
by Katie Conigliaro | Jul 18, 2016 | Blog, Game Development, Marketing, Writing
Meet Dave. Dave has created an amazing game that he knows players are going to love. He is ready to put it on the market and can’t wait for people to play it. There’s just one thing standing between Dave and the submission button: that pesky description...
by Raghav Mathur | Jul 16, 2016 | Blog, Game Design
No, seriously. It sucks. You know why? Your horror game sucks because you try and tell me how to be scared. You put me in a dark dungeon and make me have a conversation with my tormentor. You make me run down a long hallway and let me turn around and see the zombie...
by Jennifer Mendez | Jul 15, 2016 | Blog, Game Development, Marketing
Here’s the understatement of the year: being a game developer isn’t for the faint of heart. You have to work hard to learn everything, and the learning process never actually stops. Landing work is even more difficult, and it’s impossible to make a...