3 Times a Game Universe Felt Real: Storytelling and World-building

World-building and interactivity were meant for each other. The fact that the audience has control over the outcome of a gaming experience opens up a vast range of possibilities for storytelling lore exploration. As players, the more immersed we are in the backstory, the more we care about the characters and the challenge we are facing. … Continue reading 3 Times a Game Universe Felt Real: Storytelling and World-building