by Thomas Ponce de Leon | Sep 9, 2015 | Blog
It almost seems like nowadays, every game has some sort of “upgrade” or “shop” system. Meta-games and economic systems give new depth and flavour to games, providing a strong sense of growth. However, too often games end up having their currencies feel worthless or...
by Raghav Mathur | Sep 6, 2015 | Blog, Marketing
I had $200 sitting around and I figured, “What the heck, let’s see if paid ads are as good as they seem.” So I hopped on to Twitter’s ad backend (which is amazingly user-friendly, by the way!) and set up some Tweets. I created four Tweets for...
by Thomas Ponce de Leon | Sep 2, 2015 | Blog
Commonly I’ll run across games that are genuinely fun, but have lousy or generic themes. “It’s another zombie game”, or “it’s another military game”, or “it’s another fantasy game”. Despite how good your game is, without something to set it apart from the countless...