by Raghav Mathur | Apr 25, 2017 | Blog, Interview
I had a chance to talk to Dan Mitre who runs community at EA. He’s a totally awesome dude and it was awesome to meet him. Here are some snippets from our interview! Black Shell Media: How did you get involved in all this? What’s your background in gaming?...
by Raghav Mathur | Apr 21, 2017 | Blog, Business, Game Development
The number one golden rule of business: Always have a contract. Contracts help clarify business relationships on paper and provide mutual protection for everyone involved. Whether it’s a one-off consulting contract or an ongoing revenue share contract, you should be...
by Raghav Mathur | Mar 30, 2017 | Blog, Interview
I had the pleasure of connecting with Carolina Ravassa, the voice actor for Sombra in Overwatch, at SXSW this year. We grabbed some drinks and chatted for a little while. I’ve picked out some of the best sections of the interview we recorded and transcribed them...
by Raghav Mathur | Mar 28, 2017 | Blog, Game Design, Marketing
I’ve been thinking a lot recently about market research, and how I, as a game producer, can use data available to me to improve the games I put out. One thing that every business school class will teach you is that a good product fulfills a certain need of the...
by Raghav Mathur | Mar 23, 2017 | Blog, Business
Just a short little blog post with some advice that a lot of people have really appreciated. Thought I’d share with all you lovely blog readers. Hope this helps you in your development journey! Creating a successful game is all about drawing inspiration from...