This week’s guest: Anthony Palma, CEO of Jump, the upcoming on-demand video game subscription service!

Topics discussed:

  1. Creating a Netflix-like subscription service focused on indie games
  2. The art of developing a business model and growth model
  3. The pros and cons of Jump’s revenue split model
  4. Tips to persevering when you’re aimless
  5. Finding the right name for your company or studio
  6. Anthony’s crash-course on investment, pitches, and indie publishers
  7. …and much more! ​

Hey Insiders,

You most likely heard about Jump the same way I did. This past week, news of the Netflix-like subscription service aimed at indie games spread like wildfire across major industry outlets such as IGN, Game Informer, PC Gamer, and many more. It’s understandable – we do live in the age of subscription services, and the technology behind Jump is promising.

But after the media storm, many were left with questions such as whether Jump’s revenue model was financially worthwhile to developers, how the technology actually worked, and if the games on the platform were really going to be any good. I had the same questions, so I decided to find out for myself.

Not only did I get the answers to those questions from Jump CEO Anthony Palma, but I also got a plethora of insight, advice, and actionable tips for game developers looking at the business side of video games. Anthony’s background at Core Labs Game Accelerator makes him uniquely equipped to give extensive advice on business models and funding for game developers and small studios, as well as personal advice on persevering when things aren’t going well – sometimes for an extended period of time.

This week’s episode is jam-packed with insight and heart, so I won’t keep you any longer. But here’s one last thing for you, indie devs: If you’re in need of guidance or seeking insight on what to do next, both myself and the team at Jump would be happy to help. We’ll point you in the right direction and connect you with professionals who may be able to help you move forward with your project.

After all, you’re insiders now.

My email: [email protected]
Cade Peterson’s email: [email protected]

– Logan Schultz, Indie Insider Host


Have thoughts or questions? Want to be on the show? Email us: [email protected].

Indie Insider, presented by Black Shell M​edia, is the podcast that dives into the independent video game scene by speaking with indie developers, publishers, and industry professionals about their projects, stories, and thoughts on the hottest current topics! Indie Insider airs every Monday on BlackShellMedia.com and podcast hosting sites everywhere.

Black Shell Media is a publishing​ and marketing firm dedicated to helping independent video game developers reach massive audiences, publish financially successful titles, and turn game development into a career. It’s our mission to help game developers get more of what they want out of a rewarding opportunity in the game industry: more fans and sustainable revenue to keep them moving forward.