by Jennifer Mendez | Feb 20, 2016 | Blog
Let’s be blunt about it: female video game characters generally suck. Everyone knows it, and everyone talks about it, regardless if they’re developers or players. Female characters are regarded in many ways, including weak, oversexualized, uninteresting,...
by Dan Hartnack | Feb 18, 2016 | Game Development, Marketing
A skill that is often lost on developers these days is how to interact with their fan base. There are plenty of cases where a development studio comes up with amazing ideas and implementations but because they are inept on the marketing side of things, their ideas...
by Dan Hartnack | Feb 16, 2016 | Game Design, Game Development
Over the past few years, “open world” games have become more of a standard go to for developers who want to convey the feeling of a living environment around the players. Developers focus on the “bigger is better” model but then fail to fill...
by Jennifer Mendez | Feb 15, 2016 | Blog
Introduction There’s quite a few indie developers, up and coming studios composed of ten people, and game jams out there. That means there’s a substantial amount of indie games being made, all with the possibility of jump starting people’s careers. And...
by Melanie Thomas | Feb 13, 2016 | Blog, Game Development
Criticism is something that should often be sought out in hopes of creating a superior product, yet the most common mistake that a creator will make is not seeking it out. It’s a reality that content creators need to face. Proper criticism can forge a polished,...