by Yixin Li | Oct 21, 2015 | Blog, Business, Game Development, Marketing
One of the main issues that many games tend to have is that they are simply terrible. Some come with a bad gameplay, others have stories that are poorly written, not to mention that some titles are just unplayable or come with some characteristics that just don’t mesh...
by Michael Murphy | Oct 19, 2015 | Blog, Game Design, Game Development
If there were a big book of rules of game development, play testing would be in the top 3. Play testing is the act of allowing others not apart of the development team to play your in order to find the flaws or miscommunication. This means doing things that players...
by Yixin Li | Oct 16, 2015 | Blog, Game Development, Marketing
Advertising a game can be a difficult these days, because you tend to use many of the poorly written guidelines available online and many times the experience might not come your way. If you run your game’s advertising campaign the right way, you can drastically...
by Thomas Ponce de Leon | Oct 14, 2015 | Blog, Game Design, Game Development
Our mind plays a lot of tricks on us. Our subconscious seeps through the cracks of our mind and can distort our vision to the truth. Through lights, sounds, and the unknown we fear things we normally wouldn’t if we knew all the details. That ugly green sweater in the...
by Raghav Mathur | Oct 13, 2015 | Blog, Game Design, Game Development, Interview
I had the chance to work with Paula Lehto and the team at Musopia Ltd, an awesome group of developers working on FourChords Guitar Karaoke. They’re looking to get Greenlit, so definitely check them out! We got onto the subject of music games and their place in...